8-Minute Gameplay Demo Showcases Combat

Combat demo visual

A fresh gameplay demo showcases Hornet's unique combat and movement systems, including silk-based abilities, aerial routes, and traversal options. The overall pacing feels faster, with clear risk‑reward around resource spending.

Silk Abilities And Resource Flow

Hornet weaves silk to power offensive strings and mobility tools. Players can choose to invest silk into burst damage or save it for defensive resets, creating a flexible rhythm in encounters.

  • Chainable air routes enable vertical pressure and evasive repositioning.
  • Precision windows reward well‑timed counters and quick step dodges.
  • Boss attacks show clearer telegraphs, but punish greedy commits.

Exploration Tempo

Traversal appears more expressive than in the previous title. The demo highlights wall routes and momentum carries that encourage experimentation without breaking readability.

The best moments come from weaving mobility into offense—jump lines that route through threats while maintaining pressure.

Takeaways

  • Silk is simultaneously your offense and safety—budget it wisely.
  • Enemy variety encourages adaptive routes instead of fixed combos.
  • Expect higher speed ceilings with fair telegraphs and recovery checks.
Gameplay Demo Combat